Darts: a game where participants compete with one another by throwing small arrow like devices at a target that is round and has numbers and sections and an inner bull with an outer bull and so on. Darts now refer to the standard game with a specific bristle board design and a set of rules. Rules that are general to the game and rules that govern games like, “501,” “301,” and “Cricket.”
Darts is a traditional pub game that was and is commonly played in the United Kingdom as well as other places in Europe and across the pond here in the America’s.
Wikipedia tells hits history in a terse form, i.e., “The dartboard may have its origins in the cross-section of a tree. An old name for a dartboard is "butt"; the word comes from the French word but, meaning "target". In particular, the Yorkshire and Manchester Log End boards differ from the standard board in that they have no treble, only double and bullseye, the Manchester board being of a smaller diameter, with a playing area of only 25 cm across with double and bull areas measuring just 4 mm. The London Fives board is another variation. This has only 12 equal segments numbered 20, 5, 15, 10, 20, 5, 15, 10, 20, 5, 15, 10 with the doubles and triples being a quarter of an inch wide.”
There have been a variety of darts created over the years but the most common today is the tungsten dart. There are electronic darts but for this blog and for my efforts in tossing darts I remain a steel dart fan and enthusiast. I am recommending a book for novice darters but only because it appealed to me and my studies and rest assured most of the dart books out there are outstanding. In short, find one if this one does not fit your needs and get it. I can tell you when I started to play over twenty years ago, before I laid down my darts in 96, I tossed darts for several years without knowing some very important and critical mechanics, etc., of the dart game. As I take up once again my steel darts I have found a fountain of information to help make the game both enjoyable and competitive. Enjoy, diddle for the middle and let the darts fly!
Tuesday, April 18, 2017
DART ARTS: It's About the Thrill
Wednesday, April 12, 2017
DART ARTS: Cricket
- Don’t follow your opponent, always play your own game - stick with it.
- Don’t get caught up in the bull chase.
- Point the heck out of your opponent especially if you are spot on in targeting your numbers.
- When you can, disrupt the chain of thought of your opponent, try shifting to bulls somewhere along in the game. Cricket aficionados like to follow a pattern of 20’s, 19’s, 18’s, 17’s, 16’s, 15’s and Bulls except in situations where a need to shift to another number say to score big so when you shift to the bulls and hit them solid it sometimes can distract the adversaries mental game.
- I once was far behind in a match so I shifted to the bulls then hit them consistently scoring big causing a far superior dart’ist to chase me. Granted, I finally made a rookie mistake and he pounced to finally kick my keister to win the match but you get the point. If I had been a bit better dart’ist I could have outscored my opponent allowing me to go back and start to close those numbers closing the door to scoring for my opponent.
- Remember, scoring high off the oche line means your opponent has to shift to a scoring mark and often is force to split tosses between points and closing. Switching targets for what ever reason can be boon or bust you out of your game on.
- Remember, being behind in Cricket, or any other ’01’ game for that matter, does not spell the end, you can still win the match and game if you play your darts right. Keep the pressure going to keep your opponent off his or her game!
- Remember about “Chasing;” it is reactive and in any conflict or competition your actions are superior to a reactive state of mind and darts. Your are reacting to what the other person is doing and it is better strategy and tactics to force your opponent to react to your darts. Chasing often requires split darts, don’t split your darts. Get in control, play your own game regardless. Create breathing room so you can play your own game consistently.
- Remember, if you have greater accuracy on certain numbers you may want to jump on them and close them out quickly so you can point up. If your opponent is a better dart’ist, try this and throw them off their game. Many dart’ists have certain expectations of the game and how most play it, so throw a monkey wrench into the game and play on!
- If your opponent is a really solid consistent dart’ist make sure you play to your level. In some cases in lieu of aiming for the treble ring, aim for the larger pie so three in the bed close out that number. If you miss by small margins you have a 50-50 chance of hitting a treble or a double and remember, you can hit to either side lower numbers as well - be careful but be adventuresome too!
Tuesday, April 11, 2017
Dart Arts Chalker
- Chalker’s come from the ranks of dart’ists.
- Chalker must be accepted by all parties.
- Chalker holds the responsibility of the games he or she scores.
- Chalker announces the score before the darts are removed. All scores stand after the darts are removed.
- Chalker records the scores of each turn and calculates the cumulative score as the game progresses.
- No dart is to be touched by dart’ist, another dart’ist, the Chalker, the team captains, or a spectator until the Chalker makes a decision as to the score.
- Chalker is to refrain from smoking, drinking or making comments in the performance of Chalker’s duties.
- Chalker is to stand motionless facing the chalkboard at a slight angle to see the dart board and is to remain in that position until the last dart hits the board.
- Chalker’s will come from each team sharing the duties equally.
- Chalker will decide the winner for the middle determining who starts first.
- Chalker is to speak only when a player asks for the number of points scored or remaining or if a dart is in a double/triple ring especially when it is close to the wire.
- Chalker will NOT advise a player as to how the play the round especially the double required to out for the win.
- Chalker records the score, the dart’ist must verify his or her own score BEFORE removing his or her darts.
- Chalker and players have till the next dart’ists next throw/turn to change or adjust scores on the board.
- Chalker must assume a stance at the score board as follows:
- Stand in a position close to the score board so that the board can be seen at the oche line by dart’ists; stand at a slight angle to face toward the score board and see the dart board clearly.
- Stand in a semi-position of attentive posture with hands held by the side or in front of the lower half of the body.
- Stand as still as possible with no movement or other distracting motions or sounds that may disrupt the toss by the dart’ist at the oche line.
- Remain still as indicated until the last arrow hits the board.
- Calculate accurately as quickly as possible, enter the score with the running cumulative total so the dart’ist, both the one who just finished tossing his or her darts and the one approaching the oche line so dart’ists can quickly calculate and decide on strategic tactics of the game.
- Resume, unless the circumstances and situation dictate, the original Chalker stance ready position for the next round of arrows to be tossed at the board.
- Chalker remains quiet except when asked by the dart’ist at the oche line to inform him or her of the dart thrown status/score according to the rules governing the Chalker/Scorekeeper.
Wednesday, April 5, 2017
Play the Board
- the ebb and flow of the competitive environment.
- The noise.
- The rhythm and cadence of each dart'ist.
- The all critical adrenal stress-conditions.
- The durinal internal clock in relation to the time of the game.
- The mind-set and more important mind-state at the oche line.
Play the board, ignore the rest! |